cycles

Ray-Traced Image

For my CS 148 final project, I created a garden scene using Blender Cycles, aiming for a blend of stylized aesthetics inspired by low-poly artwork and a touch of realism.

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Key Features:

  • Stylized garden scene featuring a pond with lily pads and a cherry blossom tree.
  • Utilization of Blender Cycles rendering engine to achieve desired visual effects.
  • Integration of various Blender/Cycles features including volumetric emission, depth of field, motion blur, and denoising.
  • Hand-crafted 3D models for assets such as trees, bridges, stones, and water surfaces.
  • Custom and procedural textures created using Adobe Photoshop and Blender's built-in tools.

My role:

  • Procedural material creation for water and stone surfaces.
  • Lighting setup and sky implementation.
  • Development of emitter systems for floating petals.
  • Denoising and final scene refinement.

Tools Used:

  • Blender Cycles rendering engine.
  • Adobe Photoshop for texture creation and editing.
  • Adobe Illustrator for petal image creation.
  • Various Blender modeling and texturing tools.

Team: Amy Lo, Vivian Xiao | Duration: 3 weeks

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Final Report

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